# Fall 2020 Vector Calculus Fast for Academic Credits

Fall 2020 @ Roger Williams University## Distance Calculus - Student Reviews

*Date Posted: May 21, 2020*

Review by: Chester F.

Courses Completed: Calculus I, Calculus II

Review: I did not enjoy Calculus I at my school. I retook Calculus I, and then Calculus II, over the summer via Distance Calculus and it was awesome. I started my sophomore year back on track and ready for my physics classes. I struggled with the MathLive software but I guess it was alright.

Transferred Credits to: University of North Carolina

*Date Posted: Mar 17, 2020*

Review by: Rebecca M.

Courses Completed: Calculus II, Multivariable Calculus

Review: Fantastic courses! I barely made it through Cal 1, and halfway through Cal 2 I found this program. I took Cal 2 and then Multivariable and I just loved it! SOOOOOOO much better than a classroom+textbook class. I highly recommend!

Transferred Credits to: Tulane University

*Date Posted: Jun 6, 2020*

Review by: Douglas Z.

Courses Completed: Multivariable Calculus, Differential Equations, Linear Algebra, Probability Theory

Review: I loved these courses. So in depth and comprehensive. The mix of software and math curriculum was tremendously helpful to my future studies and career in engineering. I highly recommend these courses if you are bored of textbook courses.

Transferred Credits to: University of Massachusetts, Amherst

## Distance Calculus - Curriculum Exploration

### VC.02 - Perpendicularity

- V2: VC.02 - Perpendicularity:
- V2.1: VC.02 - Basics
- V2.1.a: VC.02.B1: The cross product X*Y of two 3D vectors is perpendicular to both X and Y
- V2.1.b: VC.02.B2: Planes in 3D
- V2.1.c: VC.02.B3: Normal vectors for curved surfaces in 3D
- V2.2: VC.02 - Tutorials
- V2.2.a: VC.02.T1: True scale plots via the options TrueProportions and StretchToFit
- V2.2.b: VC.02.T2: Flatness and plotting
- V2.2.c: VC.02.T3: Unit vectors and perpendicularity: Plotting curves on planes and a new, easy way of calculating the cross product.
- V2.2.d: VC.02.T4: Unit vectors and perpendicularity:Main unit normals, binormals, tubes, horns, and corrugations
- V2.3: VC.02 - Give It a Try
- V2.3.a: VC.02.G1: Plane fundamentals
- V2.3.b: VC.02.G2: Plotting on planes
- V2.3.c: VC.02.G3: Serious 3D plots: Tubes and ribbons
- V2.3.d: VC.02.G4: Experiments with linearizations
- V2.3.e: VC.02.G5: Badger borings
- V2.3.f: VC.02.G6: Using the product rule to break acceleration vectors into normal and tangential components
- V2.3.g: VC.02.G7: Using the normal vector to bounce light beams off surfaces
- V2.3.h: VC.02.G8: Kissing circles and curvature
- V2.3.i: VC.02.G9: Measurements with the cross product
- V2.3.j: VC.02.G10: Thumbs up or thumbs down
- V2.4: VC.02 - Literacy
- V2.5: VC.02 - Revisited
- V2.5.a: VC.02.B1 - Revisited
- V2.5.b: VC.02.B2 - Revisited
- V2.5.c: VC.02.B3 - Revisited
- V2.5.d: VC.02.T3 - Revisited
- V2.5.e: VC.02.T4 - Revisited
- V2.5.f: VC.02.G1.c - Revisited
- V2.5.g: VC.02.G2.c - Revisited
- V2.5.h: VC.02.G5 - Revisited
- V2.5.i: VC.02.G7 - Revisited
- V2.5.j: VC.02.G9.b - Revisited
- V2.5.k: VC.02.G10 - Revisited
- V2.5.l: VC.02.Literacy - Revisited