Finite Math Online Course for Academic Credit
Finite Mathematics - DMAT 145 - is a common freshman course for business-oriented students to learn more mathematics for application to their business and economic degrees.
| Course Title: | Computational Finite Mathematics |
| Catalog Number: | DMAT 145 |
| Credits: | 3 Semester Credit Hours |
| Syllabus PDF: | PDF Syllabus for Computational Finite Mathematics |
| Delivery: | Fully Online, Asynchronous, Self-Paced |
| Click Here to Enroll in DMAT 145 - Computational Finite Mathematics | |
Completion of DMAT 145 - Computational Finite Mathematics - earns 3 academic credit semester hours with an official academic transcript from Roger Williams University, in Providence, Rhode Island, USA, which is regionally accredited by the New England Commission of Higher Education (NECHE), facilitating transfer of credits nationwide to other colleges and universities.
Roger Williams University Course Catalog Listing: DMAT 145 - Computational Finite Mathematics
Course: DMAT 145
Course Title: Computational Finite Mathematics
Transcript Course Title (30 Characters Max:): Comp Finite Math
Course Description: A single course on finite mathematics for business majors. Topics include linear equations, matrices, linear programming including geometrical and simplex methods, optimization, mathematics of finance, sets and counting, probability, markov chains, and game theory. [3 Semester Credits]
Prerequisite: Successful completion of 3 years high school mathematics (C- or higher) or instructor consent.
E-Textbook: Finite Math & LiveMath by Robert R. Curtis, Ph.D.
Applied Finite Mathematics by Rupinder Sekhon (Connexions)
Software: LiveMath
PDF Course Syllabus: Detailed Course Syllabus in PDF for DMAT 145 - Computational Finite Mathematics
DMAT 145 - Computational Finite Mathematics - Learning Outcomes
- 1. To identify, manipulate, and understand the core concept of functions
- 2. To understand and compute the key components of linear equations
- 3. To understand and compute matrix algebra and systems of linear equations
- 4. To understand and compute the concept of linear programming, and various methods of analysis
- 5. To study topics in Mathematics of Finance
- 6. To understand and compute set notation, analysis, and counting
- 7. To understand and compute the core topics of Probability and Sampling
- 8. To understand and compute with the Conditional Probaiblity formula
- 9. To understand and compute Markov Chains
- 10. To understand and compute the basics of Game Theory
DMAT 145 - Computational Finite Mathematics - Syllabus of Topics
1. Getting Started
1.1. Email and Chat
1.2. Learning About the Course
1.3 Required Hardware
1.4. Software Fundamentals
2. The Big Picture
2.1. Solving (easy) equations in 1 variable.
2.2. What if you can't solve for x?
2.3. Finding solutions numerically
2.4. Finding solutions graphically
2.5. Solving equations of more than 1 variable
3. Functions
3.1. Function notation
3.2. Data sets
3.3. Graphing functions
3.4. Data sets and smooth curves
3.5. Domain and Range
3.6. Algebraic combinations of functions
4. Linear Functions
4.1. Algebraic definition
4.2. Slope
4.3. Graphing linear functions by hand
4.4. Properties of linear functions
4.5. Linear data sets
4.6. Applications
5. Matrices
5.1. Connection to systems of linear equations
5.2. Matrix operations
5.3. Solutions of systems of linear equations
5.4. Matrix Inverses
5.5. Row Operations
5.6. Applications to Cryptography
5.7. Leontief Models
6. Linear Programming
6.1. Systems of Linear Inequalities
6.2. Feasibility
6.3. Minimization and Maximization
6.4. Geometry of Linear Programming
6.5. Simplex Method
7. Mathematics of Finance
7.1. Simple and Compound Interest
7.2. Present Value
7.3. Classification
7.4. Applications
8. Sets and Counting
8.1. Definitions
8.2. Tree Diagrams
8.3. Permutations
9. Probability
9.1. Sampling and Probability
9.2. Independence
9.3. Tree Diagrams and Combinations
9.4. Conditional Probability
9.5. Binomial Probability
9.6. Markov Chains
9.7. Game Theory
Distance Calculus - Student Reviews
Cons: the movies are great, but the software crashes more than it should. Sometimes it is just a hassle doing things in the software instead of on paper, but once I got used to the software, it was ok.


