Multivariable Calculus (Calculus 3) for CreditCalculus 3 - Multivariable Calculus - is usually taken during the sophomore year of the college/university undergraduate Calculus course sequence. Multivariable Calculus has many names:
- Multivariable Calculus
- Vector Calculus
- Calculus 3
- Calculus III
No matter which major or specialization you might be aiming for - computer science, engineering, physics, economics, business, data science - a strong background in multivariable calculus will put you ahead of the pack and give you the foundations necessary to excel in these other academic and practical disciplines.
Here is a video about our Multivariable Calculus course via Distance Calculus @ Roger Williams University:
Is Distance Calculus For You?
Distance Calculus - Student Reviews
Date Posted: Apr 10, 2020
Review by: Benjamin T.
Courses Completed: Calculus I
Review: This course provided an excellent chance to learn about Calculus...again. I took calculus in high school, but I learned so much more with this course! It does take a good amount of time to do all the lessons, so definitely keep on top of them, but all the exercises helped me to really understand the material. And the nice thing is you can do it on your own time at home.
Transferred Credits to: Western University of Health Sciences: College of Optometry
Date Posted: Apr 5, 2020
Review by: Catherine M.
Courses Completed: Calculus I
Review: Calculus I from Distance Calculus was wonderful! I took AB Calculus in high school, but I didn't take the AP Calc exam. Instead I took Calculus I with Distance Calculus, and it was so much better! It was a little review of topics, but not really. I really understood calculus when I finished!
Transferred Credits to: University of Chicago
Date Posted: Feb 28, 2020
Review by: Teddy M.
Courses Completed: Precalculus, Calculus I
Review: Pros: once you get going, you can go really fast. The visual textbook is pretty cool. The instructors were very responsive. Cons: the movies are great, but the software crashes more than it should. Sometimes it is just a hassle doing things in the software instead of on paper, but once I got used to the software, it was ok.
Transferred Credits to: Texas Christian University
Distance Calculus - Curriculum Exploration
VC.01 - Vectors
- V1: VC.01 - Vectors:
- V1.1: VC.01 - Basics
- V1.1.a: VC.01.B1: Vectors: How you move them, how you add them, how you subtract them, and how you multiply them by numbers
- V1.1.b: VC.01.B2: Tangent vectors, velocity vectors, and tangent lines
- V1.1.c: VC.01.B3: Length of a vector, dot product, and distance between two points
- V1.1.d: VC.01.B4: The push of one vector in the direction of another, and the formula: X * Y = |x| |y| cos(b) where b is the angle between X and Y}
- V1.1.e: VC.01.B5: X*Y = 0 means X is perpendicular to Y
- V1.2: VC.01 - Tutorials
- V1.2.a: VC.01.T1: Velocity and acceleration
- V1.2.b: VC.01.T2: Using the normal vector to bounce light beams off two-dimensional curves
- V1.2.c: VC.01.T3: Lines
- V1.2.d: VC.01.T4: Pursuits
- V1.2.e: VC.01.T5: Spying along the tangent
- V1.3: VC.01 - Give It a Try
- V1.3.a: VC.01.G1: Vector and line fundamentals
- V1.3.b: VC.01.G2: Measurements
- V1.3.c: VC.01.G3: With or against?
- V1.3.d: VC.01.G4: Velocity and acceleration
- V1.3.e: VC.01.G5: The coordinate axes and coordinate planes in three dimensions
- V1.3.f: VC.01.G6: Serious plotting: Parametric planets
- V1.3.g: VC.01.G7: Lines
- V1.3.h: VC.01.G8: Lasers
- V1.3.i: VC.01.G9: Parabolic reflectors, spherical reflectors, and elliptical reflectors
- V1.3.j: VC.01.G10: Pursuits by a robotic cowhand
- V1.3.k: VC.01.G11: Stealth technology
- V1.4: VC.01 - Literacy
- V1.5: VC.01 - Revisited
- V1.5.a: VC.01.B1 - Revisited
- V1.5.b: VC.01.B2 - Revisited
- V1.5.c: VC.01.B3 - Revisited
- V1.5.d: VC.01.B4 - Revisited
- V1.5.e: VC.01.B5 - Revisited
- V1.5.f: VC.01.T1 - Revisited
- V1.5.g: VC.01.T2 - Revisited
- V1.5.h: VC.01.T3 - Revisited
- V1.5.i: VC.01.T5 - Revisited
- V1.5.j: VC.01.G3.b - Revisited
- V1.5.k: VC.01.G7.c - Revisited
- V1.5.l: VC.01.G8 - Revisited